Yo yo! It is me, the Baby, or the Girl, or DevourerofEverythingzzz (I have several accounts).
It’s been a while since I gave you an update on how things are going with Life Game, so here I am, updatin’.
I am on level 11 of the training module now. I think I’m a few weeks away from getting to the end of the Candlekeep section and stepping out into the big world of adventure. I’ve read ahead on the Internet and it turns out that at Level 12 you graduate to a new, tougher system where you don’t level up as often and you have to start at the bottom again with Level 1. Hrmph.
Right, my amazing discoveries in this level. Hard to know where to start. First of all, it turns out that chewing is not the only way to interact with objects. This level I’ve unlocked a whole range of new options: “bang”, “bash together”, “throw”, “combine with”, “insert”, “remove”, “rip”, “draw”, “poke brother” or “poke cat”. The possibilities are seemingly endless, and I’ve had to start revisiting all the areas I thought I’d bled dry to see if there is more mileage to be got out of them.
New this level: you can get Knowledge from books. I’d seen them lying around before of course but I couldn’t click on them at first. Now that I can, I’ve found it helpful to spend several hours of game time per day Doing Reading. Here’s how it goes: you “open book”, then you “turn page” and “study pictures and scribbles”. Sometimes you can also “lift flap” to reveal hidden truths or “press button” to hear sound clues. So far I only seem to be able to drag one along with me at a time, but I’m hoping in time I’ll work out how to add them to my inventory.
I have also acquired some new skills that make it easier to interact with the NPCs (Non-Player Characters of course, you n00bs). Last level I took “learn words” and this level I put more points into it, so I have now collected 4 or 5 words. “Da da” gets you +2 charisma with all Grown Ups and a whopping +5 Influence over the Daddy. “Da” combined with a wave gives you +2 social interaction, but only with Dutch speakers. The most useful words so far have been “ba” (gets you a banana) and “ja/yeah” (saying this in response to any question while you’re in the high chair gets you more food. Keep saying it until your health bar is back up to full).
On the subject of food, it’s like the better you get at the game, the more food it takes to fill up your health bar. I had a look at some walk throughs and there were some good suggestions. Underneath the high chair you’re guaranteed to find food, but be careful, if they glow green they’ll give you an upset tummy and your health bar will go into the red for a day or so. Same with the bin. I tried stickers and play dough too, but they don’t seem to give you any health points, just -1 to Influence on the Mummy.
Bit random, I know, but I one of my best discoveries this level is that hugging teddies gives you +2 happiness. And it’s +3 for hugging Dolly!
Best of all, though, is that I have acquired loads of amazing new movement skills. I can “Stand from Crouching” and “Walk while Holding on To Things” (these things can be on the floor or in your hand, they just give you that extra bit of confidence). Then there’s “Climb”. I’m pretty good at that one, but it’s a bit buggy. Usually, if you lift one leg in the air you can get up on top of things. Sometimes this works out really well, like on the stairs and on the Brother’s bed. But sometimes you just end up standing there with a leg in the air, a bit like a dog doing a wee against a tree. Yup, awkward.
And I’ve almost got “Walk”. I’ve managed up to 7 steps up to now before I had to sit down. I think I just need to bump up Confidence a bit more and perhaps put one more point in Balance and I’ll be there. Then, I will be UNSTOPPABLE!!!
Finally, I was hoping someone could help me out with this puzzle I am stuck on: this new object has appeared in the kitchen (when you hover over it it says “walker”) and sometimes the Mummy will put you in it just when you’re about to boost your health points with some cat food. The walker is irritating because it contains you, but it does allow you to zoom all around the kitchen at speed. You can use it to get to The Cupboard of Mysterious Amazingness. Problem is, once you have got the walker to the cupboard, the door won’t open. I have tried pulling at it repeatedly and shrieking with frustration but it doesn’t seem to help at all. Got any tips?
That’s it from me – keep playing, Babies! There is a whole world out there for us to explore and if anyone tries to stop you, don’t forget about your weapons! Earsplitting Shriek is my favourite, but maybe you’ve found different ones that are just as effective. If all else fails, I’ve found “Roll over and Crawl Away” gives you +2 to run away.